Release & story order
Half-Life games in order
Half-Life timeline and Half-Life games in order—Gordon Freeman path, Alyx VR, and Portal games in order. Half-Life from the 1998 Black Mesa incident through Half-Life 2, Episode One and Two, and Half-Life: Alyx (2020 VR)—US release dates, Gordon Freeman's chronology vs parallel HL1 expansions, minimal vs full-universe play paths, and FAQ for Portal crossover notes, Black Mesa, Lost Coast, and Episode Three. Dedicated Aperture play order lives on the Portal timeline.
Pick your path:
Where to start
Pick Gordon Freeman for Half-Life → 2 → Episode One → Episode Two → Alyx (VR). Opposing Force/Blue Shift stay optional. Essentials trims Half-Life to the chapters most players should finish first; hide optional rows when you want a shorter checklist.
- Half-Life: Alyx is VR-first—FAQ for flat-screen alternatives
- Portal games share universe—Portal timeline
- Black Mesa mod replaces HL1 for some players—FAQ
Release order
When Valve and partners shipped each chapter—Half-Life (1998) through Half-Life: Alyx (2020). Lost Coast, Half-Life: Source, and fan remake Black Mesa are optional—not numbered release-order titles.
- Gordon-only (fastest) → Half-Life → Half-Life 2 → Episode One → Episode Two; add Alyx if you have VR
- Full universe → after HL1 (and optional expansions) play Portal; after Episodes play Portal 2—see FAQ
- Complete saga → Release tab 1998–2020—includes three HL1 expansions and Decay (PS2)
- Play Alyx after Episode Two to avoid prologue spoilers—even though story-wise it sits before HL2
Story order tips
Gordon Freeman's arc: Black Mesa (Half-Life) → years later Alyx in City 17 (five years before HL2) → Half-Life 2 → Episode One → Episode Two. Opposing Force, Blue Shift, and Decay run parallel to HL1 from other perspectives—optional on Story order.
- Core Gordon path: Half-Life → Half-Life: Alyx → Half-Life 2 → Episode One → Episode Two
- HL1 expansions slot during the same Black Mesa incident—Opposing Force (Shephard), Blue Shift (Barney), Decay (co-op scientists)
- Portal 1 broadly sits in the Combine era between HL1 and HL2—Portal 2's exact gap is fan-debated; not separate must-play titles here
- Episode Two ends on a cliffhanger—Episode Three was never released as of June 2026
Story order
Gordon Freeman's arc: Black Mesa (Half-Life) → years later Alyx in City 17 (five years before HL2) → Half-Life 2 → Episode One → Episode Two. Opposing Force, Blue Shift, and Decay run parallel to HL1 from other perspectives—optional on Story order.
- Core Gordon path: Half-Life → Half-Life: Alyx → Half-Life 2 → Episode One → Episode Two
- HL1 expansions slot during the same Black Mesa incident—Opposing Force (Shephard), Blue Shift (Barney), Decay (co-op scientists)
- Portal 1 broadly sits in the Combine era between HL1 and HL2—Portal 2's exact gap is fan-debated; not separate must-play titles here
- Episode Two ends on a cliffhanger—Episode Three was never released as of June 2026
Timeline
When each game was released. Click a game for platforms, dates, and where it fits in your playthrough.
Release order

Half-Life
PCPS2FPSMainlineHalf-Life (1998). Black Mesa resonance cascade—Gordon Freeman's silent protagonist debut. It marks the PC, PS2 ship window for this chapter.
- Overview
- Valve's scripted-in-engine storytelling—seamless levels without cutscenes on PC. Half-Life (1998). Black Mesa resonance cascade—Gordon Freeman's silent protagonist debut.
- In-game setting
- The incident that opens the portal storms and Combine invasion aftermath. Use neighboring titles with Half-Life to align cast continuity across Release and Story.
- Should you play it?
- Essential first chapter—available on Steam with Half-Life: Source as a separate port. Follow Start Here if you want the shortest 2026 checklist that still includes this chapter.
- Release date
- US PC launch November 19, 1998. PS2 port November 14, 2001 (includes Decay). Shipped around 1998 on PC, PS2; prefer current digital editions when originals are awkward.

Half-Life: Opposing Force
PCFPSExpansionHalf-Life: Opposing Force (1999). HECU Corporal Shephard—parallel Black Mesa battle. It marks the PC ship window for this chapter.
- Overview
- Gearbox expansion—new weapons, Xen creatures, and military vs scientist tension. Half-Life: Opposing Force (1999). HECU Corporal Shephard—parallel Black Mesa battle.
- In-game setting
- Same timeline as Half-Life from a soldier's perspective. Use neighboring titles with Half-Life: Opposing Force to align cast continuity across Release and Story.
- Should you play it?
- Optional lore—play after or alongside Half-Life on Story order. Play Half-Life: Opposing Force where this Release tab places it; remasters can replace older versions when listed.
- Release date
- US PC launch November 19, 1999. Shipped around 1999 on PC; prefer current digital editions when originals are awkward.

Half-Life: Blue Shift
PCFPSExpansionHalf-Life: Blue Shift (2001). Security guard Barney Calhoun—escape-focused Black Mesa shift. It marks the PC ship window for this chapter.
- Overview
- Shorter Gearbox expansion bundled with Half-Life: Blue Shift retail and later Steam. Half-Life: Blue Shift (2001). Security guard Barney Calhoun—escape-focused Black Mesa shift.
- In-game setting
- Barney appears again in Half-Life 2—this is his Black Mesa origin. Use neighboring titles with Half-Life: Blue Shift to align cast continuity across Release and Story.
- Should you play it?
- Optional—lowest priority of the three HL1 expansions for story-only players. Play Half-Life: Blue Shift where this Release tab places it; remasters can replace older versions when listed.
- Release date
- US PC launch June 12, 2001. Shipped around 2001 on PC; prefer current digital editions when originals are awkward.

Half-Life: Decay
PS2FPSExpansionCo-opHalf-Life: Decay (2001). Co-op scientists Gina and Colette—PS2-exclusive HL1 side story. It marks the PS2 ship window for this chapter.
- Overview
- Split-screen co-op on PS2—restored on PC via community mod Decay PC. Half-Life: Decay refined series combat, exploration, or presentation in ways sequels still reference.
- In-game setting
- Parallel to HL1; ties into Black Mesa satellite plot beats. Use neighboring titles with Half-Life: Decay to align cast continuity across Release and Story.
- Should you play it?
- Optional completionist chapter—skip unless you mod or collect PS2 releases. Treat Half-Life: Decay as required story only when Start Here or FAQ marks the expansion as mandatory.
- Release date
- US PS2 launch November 14, 2001 as part of Half-Life PS2. Shipped around 2001 on PS2; prefer current digital editions when originals are awkward.

Half-Life 2
PCXboxXbox 360PS3FPSMainlineHalf-Life 2 (2004). City 17 and the Combine—Gravity Gun and Ravenholm. It marks the PC, Xbox, Xbox 360 ship window for this chapter.
- Overview
- Source engine showcase—physics puzzles, facial animation, and episodic plan announced. Half-Life 2 (2004). City 17 and the Combine—Gravity Gun and Ravenholm.
- In-game setting
- Gordon returns ~two decades after Black Mesa; Alyx Vance leads Resistance. Use neighboring titles with Half-Life 2 to align cast continuity across Release and Story.
- Should you play it?
- Play after Half-Life and ideally after Half-Life: Alyx on strict Story order. Follow Start Here if you want the shortest 2026 checklist that still includes this chapter.
- Release date
- US PC launch November 16, 2004. Steam-only Episode follow-ups. Shipped around 2004 on PC, Xbox, Xbox 360, PS3; prefer current digital editions when originals are awkward.

Half-Life 2: Episode One
PCFPSMainlineEpisodeHalf-Life 2: Episode One (2006). Immediate HL2 follow-up—Citadel collapse escape with Alyx. It marks the PC ship window for this chapter.
- Overview
- First episodic continuation—shorter campaign continuing HL2 cliffhanger. Half-Life 2: Episode One (2006). Immediate HL2 follow-up—Citadel collapse escape with Alyx.
- In-game setting
- Direct sequel to Half-Life 2—no gap in fiction. Use neighboring titles with Half-Life 2: Episode One to align cast continuity across Release and Story.
- Should you play it?
- Required after HL2—bundled in Half-Life Complete on Steam. Play Half-Life 2: Episode One where this Release tab places it; remasters can replace older versions when listed.
- Release date
- US Steam launch June 1, 2006. Shipped around 2006 on PC; prefer current digital editions when originals are awkward.

Half-Life 2: Episode Two
PCFPSMainlineEpisodeHalf-Life 2: Episode Two (2007). White Forest rocket—Episode arc finale and unresolved cliffhanger. It marks the PC ship window for this chapter.
- Overview
- Open outdoor combat and vehicle sections—widest Episode scope. Half-Life 2: Episode Two (2007). Key chapter in Half-Life 2: Episode Two—see Start Here for path priority.
- In-game setting
- Ends setting up Episode Three—which was never released. Use neighboring titles with Half-Life 2: Episode Two to align cast continuity across Release and Story.
- Should you play it?
- Current mainline endpoint for Gordon's story (June 2026). Play Half-Life 2: Episode Two where this Release tab places it; remasters can replace older versions when listed.
- Release date
- US Steam launch October 10, 2007. Shipped around 2007 on PC; prefer current digital editions when originals are awkward.

Half-Life: Alyx
PC VRFPSMainlineVRPrequelHalf-Life: Alyx (2020). Alyx Vance in City 17—VR prequel five years before HL2. It marks the PC VR ship window for this chapter.
- Overview
- Valve's return to the series—full VR campaign on Source 2. Half-Life: Alyx refined series combat, exploration, or presentation in ways sequels still reference.
- In-game setting
- Story between HL1 aftermath and Gordon's HL2 arrival—not a HL1 substitute. Use neighboring titles with Half-Life: Alyx to align cast continuity across Release and Story.
- Should you play it?
- Play after HL1 and before HL2 on Story order; last by US release date. Follow Start Here if you want the shortest 2026 checklist that still includes this chapter.
- Release date
- US Steam VR launch March 23, 2020. Supports Index, Vive, Rift, etc. Shipped around 2020 on PC VR; prefer current digital editions when originals are awkward.
FAQ
Release vs story order, Gordon-only vs full Valve universe (Portal), Alyx placement and spoilers, HL1 expansions, Episode Three, wiki lore vs playable entries, and ports.
Release order
Flat-screen Gordon-only → Half-Life on Steam → Half-Life 2 → Episode One → Episode Two. Add Half-Life: Alyx before HL2 if you have VR and want the strongest pre-HL2 chapter—or after Episode Two if you want zero Ep2 prologue spoilers (see Alyx FAQ). Skip Opposing Force, Blue Shift, and Decay on a first pass unless you love HL1 parallel stories. Portal is optional but recommended before Episode Two for Borealis context—see full-universe FAQ. Black Mesa (fan remake) is optional—not official entries here.
Two paths fans actually use—pick one goal. Gordon-only (fastest): Half-Life → Half-Life 2 → Episode One → Episode Two; add Half-Life: Alyx when you have VR. Full universe (lore-heavy): Half-Life → optional Opposing Force / Blue Shift / Decay → Portal → Half-Life 2 → Episode One → Episode Two → Half-Life: Alyx → Portal 2. Portal games are separate puzzle series on this page—not numbered separate must-play titles on this timeline—but Episode Two's Borealis plot pays off if you know Aperture lore. Many newcomers skip Portal entirely and still follow Gordon; neither path is wrong.
Story & lore
Ports & collections
Optional & spin-offs
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