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Release & story order

Amnesia games in order

Use this page for Amnesia games in order—Frictional’s landmark horror from The Dark Descent through The Bunker. Release lists US ship dates for Dark Descent, Machine for Pigs, Rebirth, and The Bunker. Story follows a loose Other World / Daniel–Tasi thread (Dark Descent → Machine’s same-world aftermath vibes → Rebirth) while parking The Bunker as a standalone WWI nightmare. Essentials covers classic TDD→Rebirth, full series, or Bunker-standalone. Horror neighbors: Outlast, Silent Hill, and Until Dawn.

Updated September 2026

Where to start

Pick Classic path for The Dark Descent into Rebirth, Full series for every Release entry including Machine and The Bunker, or Bunker standalone if you want one self-contained Amnesia night. Essentials keeps the checklist short; hide paths you are not running.

  • Lore-first newcomers → classic-path (TDD → Rebirth)
  • Completionists → full-series in Release order
  • Friends / short horror night → bunker-standalone
  • Machine skeptics → skip Machine on classic-path without losing Rebirth access

Release order

When each Amnesia chapter shipped for players—Amnesia: The Dark Descent (September 8, 2010), Amnesia: A Machine for Pigs (September 10, 2013), Amnesia: Rebirth (October 20, 2020), and Amnesia: The Bunker (June 6, 2023). Release order is the collector path; Story order softens Machine’s lore weight and isolates The Bunker.

  • Classic path → Dark Descent, then Rebirth; Machine optional between or after
  • Full series → Release order including Machine and The Bunker
  • One-game night → The Bunker for self-contained WWI dread
  • Skip cost → skipping Dark Descent softens Rebirth’s mythic callbacks
Story order tips

Loose fiction path: Dark Descent’s Daniel/Brennenburg horror → Machine for Pigs as a same-world industrial nightmare with lighter direct sequels vibes → Rebirth following Tasi with clearer Other World ties back toward Dark Descent’s mythology → The Bunker as a WWI standalone that keeps Amnesia systems without requiring prior plot homework.

  • Lore spine: Dark Descent → (optional Machine) → Rebirth
  • Machine for Pigs shares world DNA more than a strict Daniel sequel checklist
  • The Bunker is standalone WWI—play anytime for systems, not lore catch-up
  • On Story order, later entries may be hidden—reveal when ready or use Show all spoilers

Timeline

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When each game was released. Click a game for platforms, dates, and where it fits in your playthrough.

Release order

  1. Amnesia: The Dark Descent

    Amnesia: The Dark Descent

    PCMacLinuxPS4Xbox OneSwitchHorrorMainline

    Amnesia: The Dark Descent is Frictional’s 2010 landmark—Daniel explores Brennenburg Castle with no combat, sanity drain, and lantern tension that rewired indie horror. Still the series foundation every lore path returns to.

    Overview
    Helpless survival horror without guns, sanity as a readable resource, and environmental storytelling that made “drop the lantern and hide” a genre meme. Later Amnesia games still answer the dread grammar this entry set.
    In-game setting
    Brennenburg / Daniel campaign and Other World mythology seeds. Machine for Pigs shares world atmosphere more loosely; Rebirth reconnects more deliberately through Tasi’s desert ordeal.
    Should you play it?
    Required for classic-path and full-series. Best first Amnesia if you want the mythic core. Neighbor fright shelves: Outlast and Silent Hill.
    Release date
    US September 8, 2010 on PC; later console ports expanded access. Justine expansion is FAQ-optional inside the first game’s orbit.
  2. Amnesia: A Machine for Pigs

    Amnesia: A Machine for Pigs

    PCMacLinuxPS4Xbox OneSwitchHorrorMainline

    Amnesia: A Machine for Pigs (2013) is the TheChineseRoom-developed follow-up—industrial London dread, Oswald Mandus, and a meat-grinder metaphor that shares Amnesia’s world more than Daniel’s exact checklist. Polarizing, shorter, and lore-loose.

    Overview
    Guest-developed Amnesia that trades some physics puzzle density for authored industrial horror set pieces. Important for full-series collectors; lighter weight for lore-first classic paths.
    In-game setting
    Same broad Amnesia world / Other World echoes, not a beat-by-beat Daniel sequel. Play after Dark Descent for atmosphere continuity; skippable before Rebirth if you only want the Tasi mythic spine.
    Should you play it?
    Optional on classic-path Essentials; required on full-series. Skip if you bounce off authored corridor pacing—Rebirth does not hard-gate on Mandus’s ending.
    Release date
    US September 10, 2013 on PC; console versions arrived with later Amnesia collections.
  3. Amnesia: Rebirth

    Amnesia: Rebirth

    PCPS4Xbox OneSwitchHorrorMainlineSequel

    Amnesia: Rebirth follows Tasi Trianon through Algerian desert ruins and Other World nightmares with clearer mythic ties back toward Dark Descent’s cosmology. The modern “story continuation” beat for lore readers.

    Overview
    Sequel-scale Amnesia with broader environments, motherhood horror themes, and explicit Other World connective tissue. Keeps helplessness while expanding traversal spaces beyond Brennenburg’s corridors.
    In-game setting
    Tasi’s arc connects more deliberately to Dark Descent mythology than Machine does. Play Dark Descent first for full payoff; Machine remains optional flavor between them.
    Should you play it?
    Required on classic-path and full-series. Best second game for lore-first players. Not a substitute for The Bunker’s standalone WWI fantasy.
    Release date
    US October 20, 2020 on PC and PlayStation 4; other platforms followed.
  4. Amnesia: The Bunker

    Amnesia: The Bunker

    PCPS4PS5Xbox OneXbox Series X|SSwitchHorrorMainlineStandalone

    Amnesia: The Bunker (2023) drops you into a WWI bunker hunted by something in the dark—resource tension, generator dread, and Amnesia systems without requiring prior plot homework. Ideal one-game horror night.

    Overview
    Semi-systemic bunker sandbox that remixes Amnesia stealth with limited resources and a persistent threat loop. Standalone setting keeps lore pressure low while testing how far the brand travels outside castles.
    In-game setting
    WWI standalone. Tone and systems are Amnesia; story does not demand Dark Descent or Rebirth endings. Play anytime—Release last chronologically, Story isolates it from the mythic spine.
    Should you play it?
    Best “just one Amnesia” pick in 2026. Required on bunker-standalone and full-series; optional on classic-path if you only want Other World lore.
    Release date
    US June 6, 2023 multiplatform including current-gen consoles and PC.

FAQ

Where to start, Machine for Pigs lore weight, Rebirth links to Dark Descent, Bunker standalone status, and platforms.

Play order

Lore path: The Dark DescentRebirth (Machine optional).

One-game night: The Bunker.

Full series: Release order including Machine.

Horror neighbors: Outlast and Silent Hill.

Yes. The Bunker is designed as a self-contained WWI horror loop. You will not soft-lock Rebirth or Dark Descent plot. Choose bunker-standalone on Essentials for a single-night Amnesia experience.

Lore links

Optional & related

Other release-order and story-order guides on this site.